Tuesday, September 8, 2009

WEEK 34 (08 AUGUST 2009 – 21 AUGUST 2009)

JADUAL WAKTU

PEPERIKSAAN PERCUBAAN PMR NEGERI SARAWAK 2009

HARI/TARIKH

WAKTU

KOD KERTAS

MATA PELAJARAN

TEMPOH

JENIS KERTAS

JUMAAT

14.08.2009

0800 – 0900

1030 – 1145

0730 – 0930

1030 – 1130

037/1

037/2

32/2

32/1

BAHASA IBAN 1

BAHASA IBAN 2

BAHASA CINA 2

BAHASA CINA 1

1 JAM

1 JAM 15 MIN

2 JAM

1 JAM

OBJEKTIF

SUBJEKTIF

SUBJEKTIF

OBJEKTIF

ISNIN

17.08.2009

0745 – 0900

0925 – 1025

1040 – 1240

21/1

02/1

02/2

SEJARAH

BAHASA MALAYSIA 1

BAHASA MALAYSIA 2

1 JAM 15 MIN

1 JAM

2 JAM

OBJEKTIF

OBJEKTIF

SUBJEKTIF

SELASA

18.08.2009

0805 – 0920

0950 – 1050

1110 - 1240

23/1

12/1

12/2

GEOGRAFI

BAHASA INGGERIS 1

BAHASA INGGERIS 2

1 JAM 15 MIN

1 JAM

1 JAM 30 MIN

OBJEKTIF

OBJEKTIF

SUBJEKTIF

RABU

19.08.09

0845 – 0945

1110 – 1240

55/1

55/2

SCIENCE 1

SEIENCE 2

1 JAM

1 JAM 15 MIN

OBJEKTIF

SUBJEKTIF

KHAMIS

20.08.09

0725 – 0925

1110 – 1240

45/1

76/1

77/1

78/1

79/1

PENDIDIKAN ISLAM

KHB – KT

KHB – ERT

KHB – PERTANIAN

KHB – PK

2 JAM

1 JAM 30 MIN

1 JAM 30 MIN

1 JAM 30 MIN

1 JAM 30 MIN

SUBJEKTIF

OBJEKTIF

OBJEKTIF

OBJEKTIF

OBJEKTIF

JUMAAT

21.08.09

0740 – 0925

1025 – 1140

50/2

50/2

MATHEMATICS 2

MATHEMATICS 1

1 JAM 45 MIN

1 JAM 15 MIN

SUBJEKTIF

OBJEKTIF


 


 


 


 


 


 


 


 


 


 


 


 


 


 


 

Day

Friday

Date

21 August 2009

Form

3E (40 students)

Time

05:10-06:20 (2 periods)

Topic

9. Programming

Learning Objectives

By the end of the lesson, students should be able to learn about:

9.1 Introduction to Programming

9.2 Steps in Programming development

9.3 Developing a simple programme

Learning Outcomes

Language For Interpersonal Use

  • Ask for and respond politely to question

Lesson Development

9.1.1 Define programme and programming language

9.2.1 State the main steps in programme development

- problem analysis

- programme design

- coding

- testing and debugging

- documentation

9.3.1 State the features of the programming tool

9.3.2 Identify the visual development environment of programming tool:

- toolbar

- toolbox

9.3.3 Create object using toolbox

- label

- button

- textbox

- picture box

9.3.4 Declare Variables:

- string

- integer

- double

9.3.5 Write code for simple programme

Moral Value

Be patient

Resource Material

Computer

Pedagogical Strategies

CCTS

Reflections

Objectives achieved!


 


 


 


 


 


 


 


 


 


 


 


 


 

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